Acidity of alcohols and basicity of amines. Wow! When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. Being a Soldier will help this character stay alive in the early parts of the game. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. Players don't have to go overboard with this stat. Force Push, Affect Minds, Valor, and Speed powers. The player is free to pick Duelist or Two-Weapon fighting styles. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. Repair will increase the components you get from breaking down items. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. The build pages are geared toward being as brief as possible. A higher Wisdom Attribute means more Force Points. All rights reserved. How do you ensure that a red herring doesn't violate Chekhov's gun? Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Followers 0. If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. All trademarks are property of their respective owners in the US and other countries. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. So, how should he built? Other ranks are obtained at level 5 and 9. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Flurry will give you 1 bonus attack per round without any drawback. Thank you for the awesome write up. There are three different potential . Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Even though the lightsaber will be the Guardian's primary weapon, it's foolish to discount the use of Force powers in a fight! Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. Sweet! As you can see, I havent mentioned third companion. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Sentinel. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. This build starts with the Soldier class and switches to the Guardian Jedi class. Share More sharing options. but there is one thing that. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. Espaol - Latinoamrica (Spanish - Latin America). RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. Dexterity isn't as important as Strength, although it still needs some attention during Character Creation. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. Wisdom and Constitution should also be raised. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? (Because that way theyll reach the ground much faster. Guardian. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. However, some are still useful. With this build, the player can spam Force Storm until the fight is over. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. Now, in KOTOR2, I would switch my stance and go with a dex build. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. This build is also fully capable of simply dueling the final boss in. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. (Because that way theyll reach the ground much faster. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. Excellent build. Fury is Power obtained at level 1 Sith Marauder. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. Fury Fury is Power obtained at level 1 Sith Marauder. bro im a sentinal and i spam the LIVING HECK out of force speed and heal. If armor, what powers should he take? Hope i gave you some good tips any other q's just ask me, P.S. This build is dependent on what items players use versus what skills or feats they choose. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Status effects can quickly turn a would-be victory into a crushing defeat. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? Just count with fact that it will eat your poor Force Point really fast. I am a 30-something year old who played the original game on XBox back in 2003. Force Armor, Force Valor, Battle Meditation and Speed. Look at your Wisdom too, since thatll help with your force powers. Consular. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Is it known that BQP is not contained within NP? Players are given the choice of three classes: Scout, Scoundrel, and Soldier. This build starts with the Scout class, and then uses the Sentinel Jedi class. Awareness may be nice to see in coming mines as you are often playing as your main character. The only power that is an absolute must for your build is Master speed. This update will add five additional builds that players might want to give a try. Kind of an Eldritch Knight kind of thing. The guardian build is a strength-based melee fighter with buffs. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. Why is this sentence from The Great Gatsby grammatical? When you're building one you should think about focusing on Strength, Dexterity, and Constitution. Players will also want to max out their Force Resistance power. or some useful fun builds for a Guardian/Weapon Master? There are eight grenade types in KOTOR, in addition to the famous thermal detonators. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. With this in mind, the Jedi Consular class is ideal for this build. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. Top work on the concept,presentation and delivery. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. Star Wars: Knights of the Old Republic II - The Sith Lords. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. the time your max level (20). What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. That's Gurren Lagann. There are three different potential starting classes to pick from. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. Treat Injury is a solid combat choice. While itsLightside Power, it will come in handy sometimes. So if Kreia uses Speed on herself, you will be speeded too. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Press question mark to learn the rest of the keyboard shortcuts. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. The boss fight at Taris is particularly hard at a low level, even for the Soldier class. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. Arqade is a question and answer site for passionate videogamers on all platforms. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. The Primary attribute of this build is Wisdom. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. It only takes a minute to sign up. Just count with fact that it will eat your poor Force Point really fast. There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. This is, by no means, the only way to go when choosing a Guardian build. Wisdom will comes in use for few of those Dark Side Powers this character has. This is a good build to spend some (17) points on Repair to get HK 47. Is there a single-word adjective for "having exceptionally strong moral principles". At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. This build is based on the idea of making an extremely overpowered melee character. +2 Attacks per round! CON affects your health and somewhat more importantly the implants you can equip. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. Please feel free to contact me through Reddit (/u/TangoSierraFan). Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. Pocket Tactics is the world's number one mobile games site. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. This does not, however, mean this build is weak against other foes. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. It is, right? Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. this because it can really optimize your character. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. This build uses the Scout class. Using indicator constraint with two variables. How can I tell companion influence level in KotOR 2? Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. This is solely because the Guardian class gets the Force Jump feat. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. 2023 GAMESPOT, A FANDOM COMPANY. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). ncdu: What's going on with this second size column? Learn more about Stack Overflow the company, and our products. After all, this is a Star Wars game. RELATED: Things We Love About Star Wars: KOTOR On The Nintendo Switch. And thats why weve written this guide. Force Powers are simple. This build is basically like running a wizard class in games like Skyrim. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Players can choose from a range of active and passive Feats that will aid them on their journey.
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